Here's the example which has each current feature listed grab and use the master zip from the github and view the consoles.txt This way everything could all go in one folder but ICE would only read the ones with an "m3u" extension. What we really need is a config file where we can specify what extensions ICE should read and which ones it should ignore for each system. The m3u files also contain info for all the disc images for games with multiple discs. This way I don't end up with 2-3 copies of each game inside Steam because ICE created a link for "Spyro the Dragon.IMG" and "Spyro the Dragon.CCD". Inside is the location for either the QUE or CCD file for the game located in the sub-folder. m3u files are basically text files named with the game's title. OUTSIDE that sub-folder are ".m3u" files that ICE recognizes and creates Steam links for. Before you tell me to use a different emulator let me preemptively tell you to go screw yourself. It needs both a bin & que or an img & ccd file in order to work. Inside my PSX folder I have a sub-folder for all the BIN, IMG, QUE, and CCD files that Mednafen requires.
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